Network
Are your packets stuck in the door? Don’t worry, here is a quick guide to resolve any problems.
Step 1: Check the basics
- Ethernet cable plugged in firmly
- Link light on your PC or laptop
- Disable VPNs, custom firewalls, or network tools
- Please don’t:
- Plug in your own switches or routers
- Share internet from your device
- Run DHCP servers or network tools
Step 2: Check if you’re online
- Open the LAN portal (spawn.ctrl-alt-gg.hu )
- If it loads:
- Network is working
- Check the server status page (servers.ctrl-alt-gg.hu )
- If it doesn’t load:
- Try unplugging and reconnecting the cable
- Try a different port
- Try Wi-Fi
- Wi-Fi has the same access as wired LAN (games and services work the same)
Advanced users: if you know how, try pinging your gateway. If that works, your local connection is fine.
Step 3: Can you reach LAN services?
- Game downloads slow or failing?
- Check server status page (servers.ctrl-alt-gg.hu )
- One game server unreachable?
- Likely that server is restarting or full
- Everything broken?
- Probably a wider issue, tell staff
Step 4: Quick local checks
- Restart your network adapter
- Renew IP address (or reboot)
- Make sure your device is set to automatic IP (DHCP)
- Manual IPs will not work on this network
- If your port suddenly goes dead after working:
- You may have connected too many devices
- Tell staff to re-enable the port
Step 5: When to ask for help
- Tell staff if:
- You have no network at all
- You can open the portal but nothing else works
- Multiple people around you have the same issue
Most issues fall into one of three areas:
- Your device or cable
- The access switch you’re connected to
- A specific server or service
Staff can usually identify which within minutes.
When asking, say
- Wired or Wi-Fi
- What works, what doesn’t
- Your device type (PC / laptop / console) and operating system
The following section is for enthusiasts, if you want to know how our network works you’re in the right place.
This LAN is built as a simple routed core with clean separation of roles, optimized for reliability and fast fault isolation. High-level layout
- Internet -> Juniper SRX340 firewall -> Arista DCS-7050SX L3 core -> Juniper EX3300 access switches
- All inter-device links use /31 point-to-point routing, no spanning-tree dependency between switches.
- Access switches are pure edge devices; routing decisions happen at the core.
Addressing & segmentation
Access VLANs (140-150)
- Guest devices on the same switch are on a shared LAN segment.
- Do not expose services you don’t want others to see.
- DHCP, internet + LAN services only
- Future: No access to management
Services VLAN (130)
- Game servers, file host, DNS (Unbound), DHCP (Kea)
Management VLAN (128)
- Network devices only
- Future: no guest access
Wireless VLAN (132)
- Same policy as access VLANs
IoT VLAN (131)
- Present: Same as access VLANs
- Future: Internet only, isolated from everything else
Traffic flow
- Clients -> access switch -> core gateway -> firewall -> internet
- LAN services stay inside the core, never hairpin through the firewall.
- Firewall policies are permissive internally; security focus is on edge protection and NAT.
Design intent
- No L2 complexity
- Predictable failure domains
- Fast “is it access / core / firewall?” troubleshooting
- Everything observable from server status + basic ping tests